#ifndef BOX_H
#define BOX_H

#include "Element.h"
#include <GL/glut.h>

class Box : public Element
{
public:
        Box(float, float, float, unsigned char*, float* = 0);
protected:
        virtual void renderInLocalFrame() const;

        float width;
        float height;
        float depth;
};


#endif // BOX_H_
